Towers & Rebirth - Anime Dice Wiki
The two progression branches that convert a strong plot into permanent multipliers, plus the team setup that clears them.
Features
Key Features
Endless Tower
The only mode where damage and health stats actually decide the outcome.
Permanent Rebirths
Trade your cash balance for permanent cash and Luck multipliers.
Team Building
Compose a lineup that holds the plot income and still clears floors.
Articles
All Towers & Rebirth Articles
Rebirth Guide: Reset, Multipliers and Timing
The permanent multiplier system, what it keeps, and the simple rule that stops you losing cash to the reset.
Team Building: Plot Earners vs Fighters
How to structure a lineup so your best earners stay on pads and only a few units carry the combat load.
Tower Guide: Floors, Teams and Rewards
The one mode where damage and health decide the outcome, and the reasoned approach to clearing it.
FAQ
Frequently Asked Questions
What does a rebirth actually reset?
Only your cash balance. Units, gems, trait rerolls, dice and every upgrade you have bought survive, so the multiplier is pure gain.
How much cash is needed for the first rebirth?
The first rebirth requires a modest cash threshold shown in the rebirth menu. Wait until the bar fills rather than over-saving, because excess cash is wiped on reset.
Are damage and health upgrades worth it?
Only once your plot income is stable. Money and Luck upgrades fund everything else, so damage and health sit last in the documented priority order.