Units

Secret Units and the Rarest Pulls - Anime Dice Wiki

What sits above the normal rarity ladder, how rare it is, and the honest routes to improving your odds.

2026/9/14
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Overview

Secret units sit above the standard five-tier ladder and appear so infrequently that most accounts will not pull one through ordinary play. They are the collection ceiling rather than a progression milestone, which matters when deciding where to spend. This page covers what is documented, and why Luck is the only lever that helps.

Position:Above the rarity ladder
Rarity:Rarest documented tier
Primary Route:High Luck plus volume
Guarantee:None exists

Extremely Rare Pull Attempts

The video below documents rolling for an exceptionally rare unit, which gives a realistic sense of the volume involved. Watching it is a good calibration exercise before you spend a large balance chasing the same outcome, and it pairs with the odds discussion in our rarity guide.

The Tiers Above the Normal Ladder

The table below places the top tiers relative to one another so you can calibrate expectations. Reported top-tier odds are measured in tens of thousands of rolls at baseline, improving substantially with Lucky Spins at higher blocks. Compare with the dice list for the Luck values involved.

TierReported OddsPractical Role
LegendaryUncommonAchievable long-term keeper
MythicRoughly 1 in 100,000Top of the standard ladder
Mythic + SpinsRoughly 1 in 15,000Best realistic odds route
SecretRarest documentedCollection ceiling, not a goal
Odds for these tiers are community-reported rather than published. Treat every figure as an estimate and never plan around one as if it were guaranteed.

Levers That Actually Help

Four things measurably improve your position, and none of them is a secret method. They are all forms of increasing Luck or increasing volume, which is why the practical advice is identical to the general progression advice. See the upgrade priority guide for the spending order.

Raise Luck

The dice and upgrade tree are the primary and permanent levers.

Rebirth Often

Permanent Luck multipliers survive every reset and stack up.

Use Lucky Spins

They draw from a better-weighted pool than ordinary rolls.

Increase Volume

More rolls at a given Luck is the only other honest lever.

There is no shortcut, no trick and no code that grants a secret unit. Anything claiming otherwise is not trustworthy.

Why There Is No Reliable Shortcut

Every account has the same pool, the same reported odds and the same levers, so no method produces a secret unit on demand. What differs is Luck, the volume of rolls, and the diligence to notice a valuable pull instead of selling it with a batch of commons. See the rarity guide.

That last point matters more than it sounds. Given how rare these results are, the realistic failure mode is not failing to pull one, it is pulling one and losing it to a careless batch sale. Our mutations guide covers the inspection routine that prevents it.

What to Do While You Wait

Because the rarest tier is not a reliable goal, spending time on things that pay regardless of luck is more productive. Income upgrades, code redemption and trait rerolls on units you already own produce outcomes you control, unlike a pull you cannot influence. See the upgrade priority guide.

It is also worth remembering that a full backpack quietly ends a rolling session. If you are rolling heavily while chasing a rare result, storage upgrades and batch checks are what keep those attempts actually counting for something, as the farming guide explains.

Accounts that eventually pull something rare are usually the ones rolling consistently at a high Luck value, not those who spend everything in one session. Steady upgrade spending and patience are what make those attempts add up over time. Read the roadmap.

Setting Realistic Expectations

Treating the rarest tier as a target rather than a lottery is what separates a healthy account from a frustrated one. The approach below keeps your progression moving regardless of whether the pull ever happens, which is the only sustainable way to play a game with this odds structure. The roadmap covers the wider plan.

  • Build income first, because it funds every Luck upgrade
  • Treat Lucky Spins as the best available odds route
  • Never sell a batch without scanning it for variants
  • Do not spend a whole balance chasing a single outcome
  • Measure progress by income rate, not by rare pulls
FAQ

Frequently Asked Questions

Are there secret units in Anime Dice?

Yes, there is a tier above the standard Mythic ladder that appears far less often. Reported odds put even Mythic pulls in the tens of thousands of rolls, so the tier above is rarer still and should be treated as a collection ceiling.

How do I get a secret unit?

There is no method or trick. You raise Luck through dice, upgrades and rebirths, increase the volume of rolls, and use Lucky Spins where available. Everything else is a matter of when the pool happens to produce one.

Is there a code that grants a rare unit?

No. The active codes grant Lucky Spins, Trait Rerolls, Gems and Tickets rather than characters. Anything promising a specific unit through a code is not trustworthy, and our codes page lists only verified rewards.

How much Luck do I need for the rarest pulls?

There is no published threshold. Higher Luck shifts the pool toward rarer tiers across the board, but it is not a guarantee at any value. Treat Luck as improving odds rather than unlocking a specific outcome.

Are Lucky Spins worth saving?

Yes. Reported odds improve substantially when spinning at higher blocks, and Lucky Spins draw from a better-weighted pool than ordinary rolls. Save them for sessions where you can use a full batch rather than spending them one at a time.

Should I sell a rare pull if I need cash?

Almost never. Rare and mutated units are difficult to replace and there is no buyback, whereas cash can be earned continuously from placed units. Sell filler instead, and use the money guide to raise income.

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